Michael Fogleman

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DLA February 2019

179 C++ Generative 2D 3D

Fast diffusion-limited aggregation in both 2D and 3D.

This is a small program that generates diffusion-limited aggregations in either 2D or 3D. The output is a CSV file containing the coordinates of the particles and their relationship to one another. Rendering is out of scope, but I have produced several example renders. The code is very configurable - there are a few parameters that you can tweak and there are also several code hooks that allow you to alter the algorithm's behavior.