Projects tagged "opengl"
This page highlights several of my personal software projects.
Table of Contents
NES Emulator March 2015
Supports USB joysticks and has an awesome game selection screen.
I never had an NES as a kid, but I did have a Commodore 64. I played lots of games on it, including Mario ripoffs. Some of my friends had a Nintendo, so I did have some exposure and was always fond of SMB3. Writing an emulator sounded fun and now I can play old Mario classics whenever I want. And yes, it can generate animated GIFs!
Links: GitHub • Title Screen Database • Medium Article
GPS September 2014
Real-time 3D visualization of actual GPS satellite locations.
This code interfaces with a USB GPS receiver and produces a 3D visualization of GPS satellite positions for all of the satellites that are currently in view.
HiRISE August 2014
Fly through real Martian landscapes using data released by HiRISE.
This code converts HiRISE DTMs from their PDS format to a 3D mesh in STL format with an accompanying normal map texture for high-resolution lighting. The visualizer was written using
pg, my Python OpenGL library.
Craft April 2013
Minecraft clone for Windows, Mac and Linux.
A very performant Minecraft clone written in just a few thousand lines of C using modern OpenGL (shaders). Online multiplayer support is included using a Python-based server. Many people have used this as a base upon which a more complex game was built.